Games
We prototype our own game ideas, refining mechanics, gameplay and performance through experimentation.
INDEPENDENT DIGITAL PRODUCT STUDIO
We start with problems that spark our curiosity, then design and develop our own mobile apps, games and digital experiences.
HOW WE BUILD / 01
Games, mobile experiences, design and infrastructure: the disciplines behind our own products.
We prototype our own game ideas, refining mechanics, gameplay and performance through experimentation.
We turn ideas for everyday life into our own experiences for iOS and Android.
We design and build the APIs, data systems and cloud infrastructure our products need.
We shape the identity, user journeys and interfaces of our own products.
STUDIO PRODUCTS / 02
Products and experiments born from our curiosity, designed and developed by our team.
BDS–01COMING SOON
Community-powered dating
The community pairs people up, photos start blurred, and the curtain opens only if you both want it to.
BDS–02COMING SOON
Text and code editor for Mac
A lightweight editor for opening and editing notes, config files and code on the Mac in seconds. No heavyweight IDE to set up, always at hand.
BDS–03IN DEVELOPMENT
Mobile game
A mobile game we are building. First details coming soon.
BDS–04IN DEVELOPMENT
Mobile game
Our second mobile game in the works. First details will land here soon.
THE STUDIO / 03
We see an idea’s value not in its presentation, but in how it meets people, earns another iteration and gets stronger over time.
In our studio, ideas, design and technology are not separate hand-offs. They are parts of one product decision that keep each other honest.
We choose the questions we want to work on and pursue the ideas we believe in.
We build prototypes, test assumptions and let what we learn shape the product.
Design and engineering belong to the same product. We make decisions and build together.
Launch is a beginning. We keep developing our products with feedback from the people who use them.
STUDIO / 04
We are an independent product team based in Istanbul. We do not build other people’s ideas; we build the ones we find ourselves: apps, games and tools.
Launch on the App Store and Google Play in Türkiye
First release for Mac
First details and gameplay footage
PROCESS / 05
We start with our own observations and choose the problem we want to solve.
We test the idea with small prototypes to find what works.
We develop design and code together, refining the product through testing.
We release our product and use feedback to guide its next versions.
CONNECT WITH THE STUDIO
Get in touch with product feedback, collaboration opportunities or press inquiries.
contact@bullsdigitalhouse.com